TYPE: | Game Design |
INVOLVEMENT: | Wolverine Soft 40-Hour Game Jam |
DURATION: | Mar,20,2015 - Mar,22,2015 |
COLLABORATORS: | Yang Liu, Simiao Liu, Suinan Li |
MY ROLE: | Graphic design |
Mogu is a pixelated-style puzzle game. As a shape monster, you need to transform yourself to another shape to fit in a door with a specific shape.
Along the way to the door, you need to eat food to gain energy, and avoid monsters.
It was my first time to try pixelated style, and I had a lot of fun playing with the shapes and colors.
It is satisfying to see the little shape monsters moving and becoming alive.